Yay! He now has hands and feet. So he's finished. I've made the executive decision to make him the silent sidekick. Which just leaves an evil villain-in-training.
S0 I rock, and modeled the character I designed for my evil villain. He just doesn't have a name yet. Here he is...I'll post my sketches of him later including his dry erase board origins.
So here's package man again, from rigging101.com. This time he's actually showing a reason for his being in his underwear. In a good old fashioned yawn. The worst part of animating a yawn is not being able to stop myself from yawning while thinking about yawns. This is really rough blocking and the timing is waaaaay to fast. But the overlap is there; some of it at least.
So here's my baseball pitch thrown into the polishing stage. (I have many more great plays on words, sadly.) The timing is more refined in this one as well as many many reworkings of arcs and rotations. Most rotation issues were brazenly visible once Alfred was smoothed and were all in the throwing arm. Once again Alfred is a model/rig free from Rodri Torres.
Continuing in the vein of Class 2 Body Mechanics assignments from Animation Mentor here is my blocking of a pitch. It's hard for me to understand why people who don't know how to pitch a baseball didn't look to the internets for good video reference. Also I didn't quite realize all of the rotations involved with throwing a baseball let alone pitching. The model here is a freebie from Rodri Torres and is a pleasure to animate.
Courtesy of Eric Westlund's amazing, and so far 2 part, tutorial on walk cycles I've started my decent back into the shiny depths of body mechanics. The model is from www,rigging101.com he is Package Man.
This is the polishing stage, taken out of stepped with breakdowns and better timing. Bloke courtesy of Jason Baskin. Erik's tutorial seemed to have provided me with additional insight to animating. Hooray Erik! Hooray body mechanics!
Animation, rants (about animation), raves (about animation) and things in between (probably about animation.) My name is Matthew and I want to be an animator. I’m starting in a desert, literally.