It's been along time. In all of this time I've had a very encouraging interview at Nathan Love, animated a couple of scenes for the Mass Animation competition on facebook, churned out more drawings and artwork than had previously in my prior 4 years at UD, started my seed planting/shade tree project for the UD art dept., and gotten a better grasp on my world. That's probably only the half of what I've been up to.
I mean there's trumpeting, I sound better and fundamentally better than ever and still love playing. Maybe even moreso now that I'm in no UD ensembles. I never felt as if I performed very well to begin with but was kept in my place because there was no one else. I'm still in the Eddie Brookshire Big Band and National Guard Band which keeps me performing. Also as a sort of carry over from my deployment I still play trumpet at the McGinnis Mass. Trumpeting has been a bit more of a personal endeavor playing in ensembles was more the price I had to pay in order to have access to the instrument.
My 'shade tree' project is titled such because of a quote I heard, also because of my original intent, about how you don't plant seeds in order to enjoy the shade of the tree. That's the same for the vision of my idea. There have been changes to how I originally wanted it to run but so far so good. Keith Lango was correct when he replied to a message of mine in that it can be hard to get others to get behind you in your vision and complete the project, with no money. So far I've had to be rather flexible in trying to finish this project, however the end is near and is getting ready to go live.
The drawings! My goodness. I'm averaging 2-100 sheet strathmores every 3 months since returning from my deployment. I really can't explain it other than there is some base, inner, urge to create and drawing seems to be one of those places that works...aside from the sketch books it's inexpensive. There are the Boston Stoker chalk drawings which all from prior sketches I was recently commissioned to come up with some illustrations for 2 enterprising grad students and their various on-campus businesses. It still seems funny to me when I'm in Boston Stoker and someone asks to see some of my work and I just point to the blackboard.
I kind of feel like I'm bragging or boasting but, no one reads this! And it's more shock due it's suddenness. As if I'd won the lottery in life. There's plenty of things going wrong but none of it is beyond my capacity to handle. At the same time there's been a lot of practice and work done and I'm doing my damnedest not to squander any of this time. It's at about this hour 0500 (am) that I feel like I'm done animating. So this is the break in the marathon all night animating time. Strange to have to explain that I'm up all night not because I working on something last minute, rather that I really enjoy doing it and don't want to be bothered.
This will easily come in as the longest post I've done but well worth it. There'll be more...'cause there's always a tale to tell.
Tuesday, December 16, 2008
Tuesday, September 30, 2008
Friday, August 22, 2008
I suddenly realized...
Wednesday, July 23, 2008
Friday, July 18, 2008
He's here again...
JJ now exists in the mesh [punny isn't it]. I have to learn how to properly assemble his arms and add some other details but his design is finalised. He closely resembles some of my early sketches, which you all online have not seen, and the nose was inspired by the American Dog the original name for Disney's next upcoming animated feature, Bolt. New name, new director. Anyway here's the official debut of JJ.
Thursday, June 19, 2008
Wednesday, June 11, 2008
Lately...
I've been drawing mini portraits of of people I ride the bus with as I go home. They are side portraits and are no more than an inch and a half to two inches in height. The two that I've completed I have since taken and supersized on the chalkboard at the UD Boston Stoker, coffee shop for those who might not know. While I don't drink coffee personally, I'm a hot chocolate fan (their's is ridiculously not sweet enough, I add syrup), it's a good place to hang out and the regular weekday crew are cool bunch. So I present to you my supersized portraits, this also my first time dabbling in the world of color artwork at such a large scale. There are only six colors of chalk there, if you're lucky.
Tuesday, June 10, 2008
The previous post...
was just obnoxiously whimsical thinking before I had; a name, Jay Jay; and character description, "the tall skinny guy, who somehow knows everything and gets really annoying at times." Special thanks to Timmy O for that great description. It turns out that it's really hard to design a character when you have no real description of what they should look like and what parts of their personality should be exaggerated in their body. I now have a page of drawings and one good concept to go off that are making my modeling which is now being done completely in Maya flow very nicely.
It is a bit difficult to learn new modeling techniques and software at the same time but it's coming to me even easier in Maya than in 3DS Max. Ultimately if you really have the art part down pat the software become nothing more than a tool that you need to practice to become completely adept with. I have to admit that thanks to the Digital-Tutors modeling tutorials it's so easy to go through the process using their techniques for my model really makes it all fly. So here's the start of Jay Jay:
It is a bit difficult to learn new modeling techniques and software at the same time but it's coming to me even easier in Maya than in 3DS Max. Ultimately if you really have the art part down pat the software become nothing more than a tool that you need to practice to become completely adept with. I have to admit that thanks to the Digital-Tutors modeling tutorials it's so easy to go through the process using their techniques for my model really makes it all fly. So here's the start of Jay Jay:
Wednesday, May 28, 2008
It happened...
...today my main character appeared on the flyer that I was drawing on, oddly enough I was drawing on the Chinese earthquake flyer, but he just appeared on the page. A mere 2 months after starting on his evil sidekick. I was going to model him in clay first but the ceramics room was closed. It turned out that when I started modeling on the computer I didn't need there was no pre-viz needed. I might still go down and sculpt him out because it's fun to play with with the clay. Hooray for analog solutions!
Thursday, May 22, 2008
So soon...
I'll post the finished new look of the sidekick. He has a little bit more personality and you'll just have to wait.
Sunday, May 11, 2008
Hard at work...
I've been sketching and drawing like a madman in solving the design issues with the guy in the green shirt. The sidekick, guy in red, works perfectly. I just know that there's a better design solution and I come across a few but I'll start modeling my favorite tonight or tomorrow.
Thursday, May 1, 2008
That's two...
So far things are progressing along I just need to figure out how the story goes. Although I feel as though I know my villain-to-be well enough that a hard fastened script isn't necessary. He has no outside input and was instead thought up last night as I failed to go to sleep. The inspiration of this guy after days of agonizing and consulting with friends came from an i.d. card of mine from 4th grade. The sight of which made me realize that there's an 11 year gap in my life where there are no pictures of me outside of various i.d. cards. So here he is and the him side by side with his sidekick-to-be.
Tuesday, April 29, 2008
It...is...finished...
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